The Course

Ready to breathe life into your own digital creations? Dive into the captivating world of character design and modeling with our hands-on course that's all about making your art come alive! We kick things off with the basics of anatomy and character development, ensuring you've got a solid foundation before we leap into more advanced techniques. You'll learn how to sculpt, texture, and render your characters, using industry-standard software to transform your ideas into fully-realized 3D models. And the best part? You get to do it all alongside a community of passionate artists just like yourself, guided by experts who live and breathe character art.

Create your first Character

What's exciting is not just the skills you'll gain, but how they'll open doors for you in the gaming, animation, and film industries. Imagine crafting the next iconic video game hero or designing characters for an animated blockbuster – these aren't just dreams, they're totally within your reach! By the end of this course, you'll not only have a portfolio of stunning characters but also the know-how to tell compelling stories through your art. Plus, you'll have the technical prowess to tackle various roles in the creative media industry, making your mark as a versatile and sought-after character artist.

Curriculum

  Welcome!
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  Getting Started
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  Lets Make some Clothes
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  Let's Face it:
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  How to Create Shoes from Scratch
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  Let's Take a Break and Organize
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  How to Retopologize your First Character!
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  Preparing to Texture
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  How to Texture Your First Character!
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  Final Details
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Your instructor

I am Daniel Costa, a seasoned Senior 3D Character Artist at Bender Games-California, where I bring imaginative stylized characters and props to life. With a fervent blend of artistry and technical skill, I delve deep into the intricate world of 3D modeling and texturing, bringing forth vibrant digital personas that tell stories without uttering a single word. My days are a thrilling journey from sculpting base meshes to mastering the dance of light and shade within Unreal Engine's robust shader setup.

As an educator, I strive to share this passion with my students in "The Character Artist’s Handbook" course. I believe that teaching is an extension of my own artistic quest, a way to impart the craft’s finest nuances while igniting a lasting enthusiasm for 3D artistry in my pupils. Together, we explore the rich tapestry of character creation, unlocking the full potential of each student's creative power along the way.

Comprehensive

Mastering the Art of Crafting Believable Characters

Innovative

Exploring Cutting-Edge Techniques in Character Design

Intuitive

A Step-by-Step Guide to Bringing Characters to Life

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